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Skatebird switch12/11/2023 ![]() Nintendo Direct September 2023: Every Announcement, Game. Nintendo Direct September 2023: Time, Where To Watch, Our. Zelda: Tears Of The Kingdom: All Korok Seed Locations Nintendo Switch Online - Every NES, SNES, N64, Sega Genes.īest Nintendo Switch Life Sims And Farming Games Alongside the announcement of the delay, Glass Bottom Games has confirmed that the title will receive post-launch support, including a 'Pet The Bird' mode and a Skate Heaven stage. 16, 2021 lets us ramp up our efforts to ensure SkateBIRD comes to PC and consoles on the same day!" As a small indie studio, completing certification on multiple platforms requires plenty of extra work. But SkateBIRD was always a game about doing your best, and we owe it to our backers, fans, and fellow bird enthusiasts to ship the game in its best state. Megan Fox, founder of Glass Bottom Games, says: The pushback will supposedly enable the team to add "a range of updates and polish, including mission objective refinements, UI and sound improvements, a camera overhaul, and more." It just feels right.Glass Bottom Games has announced that SkateBIRD, which you might remember from its appearance in a Nintendo Indie World Showcase back in 2019, will now launch a little later than planned.Īfter initially being delayed to 12th August this year, the game will now land on Switch and all other platforms simultaneously on 16th September. I was previously not aware of the other three bands featured (Illicit Nature, Grave Danger, and HolyWOW), but it’s delightful to see ska and punk being represented in video games, especially a skateboarding game. Nathan Madsen’s chill lofi score fits the tone well, especially in the narrative segments, but I mostly enjoyed the moments when I could blast We Are The Union while playing. Trial and error and tiresome repetition become way more drawn out because of how necessary the Fancy meter is to success.įor as disappointed as I am with SkateBird, the soundtrack is not disappointing at all, though the fact all the licensed music is locked behind collectables means it takes a while to reach the highest highs. A full Fancy meter is more or less required. That gets worse when a chunk of missions are based on exploring levels to find different items, usually needing to trick off of certain ramps or rails to get them. Your bird won’t be able to skate up most hills if your Fancy meter isn’t at least partially filled, which means if you want to move around to different parts of a level, you have to make sure your meter is always filled. You can tweak a lot of the settings for controls to a high degree, but no matter how I tweaked the speed or tricks, nothing ever felt right.Īdding to the controls frustration is the reliance on the Fancy meter, which increases your speed as you land tricks without bailing. Humor can be found in watching your bird bail and bounce around the level, but the imprecision stops being endearing at a point. ![]() I regularly got stuck on in-game geometry and never felt like I had a good handle on how my bird moved and responded as I zoomed around levels trying to complete quests and keep up combos. In SkateBird, the controls are flighty and loose, which might make sense because you’re a bird, but makes it incredibly frustrating to play. That’s true for arcadey experiences like Tony Hawk or more simulation-heavy ones like the Skate series. One of the key parts that makes other skateboarding games engaging and rewarding is tight controls that, once you learn them, let you do incredible tricks and combos. It was better to just aimlessly skate around, even if that was still suboptimal. Quest markers are dotted there, but it’s clumsy to try to go between the menu and playing to figure out where to go next. ![]() A mini-map does exist, but only a small zoomed-out view of the whole level that is found on the pause screen. While the levels aren’t incredibly large and labyrinthian, they are big enough and the quest givers are small enough that it’s difficult to just spot them while skating around, especially when playing in handheld mode. Finding missions in the world, however, is a chore. ![]() I appreciate the appearance of the avian Anthony Hawk. The writing is good-natured and silly with a lot of humorous recurring characters. A cute narrative drives everything forward, as your bird misses Big Friend (aka their human owner) and tries to figure out how to get them to come back home. The primary focus is on a campaign mode where you journey through different levels, completing missions to unlock the next one.
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